It also defines the interactive work of digital artist Jonathan Gibson and his merry band of electronic artisans. Between him and his Crew of Code spans the Dawn of our digital-video-mp3-ipod Age of XXIst century interactive media + web related product development. We've used Flash longer than it's had a name and like techno-pioneer Icarus we Flex wings of AJAX swimming the AIR to Apollo's stellar realms illuminated by the Silverlight of a fading supernova - still visible in the northwest.
Sometimes we just make cool icons for people.
Visionary Product Activation
A GOAL is a DREAM with a DEADLINE.
Product prototypes, software development, Rich Internet Applications and other mysterious look-n-feel arts is our standard faire. We are a varied pack of logic-savants and graphic-fetishists who like working together to wire up information systems for almost two decades. From ancient groove-a-delic videodisc, go-go CD-ROM-dot-COM to pod-centric Web 2.0 Rich Internet Applications we've ridden many technology and financial tides surging in and out. We can probably help you sort out a solution as well.
Please look over the examples and see if some helpful hints to your own issues are recognizable among our digital debris. Chances are we've already encountered solutions to your problems so call us and let's see what can be done about it.
If you have an interesting job, please inquire within.
We can be quite entreprenuerial when it suits.
Design Portfolio
People don't need another DVD or web site. Really.
We might help you deliver one along the way...
but it's a means to an end and not just buzzwords.
Form and Function has seen the power of good design defy mighty budgets rallied against a product line and witnessed the hit poor design can inflict upon whole companies. A simplified message and clear intention unifies a project, group or company best and keeps them on-track when the slogging is wearisome and distractions abound. There is no magic wand to make a good product as it's a mix of leadership, group talent, technical hurdles and lots of diligent attention to detail.
Our ready quiver holds classic pen and airbrush illustration, electronic game design, touch-screen devices; all tools sharpened from the very first revisions of what the world now calls Adobe PhotoShop {>sniff< even all grown-up it'll always be our lil' BarneyScan}, MacroMedia VideoWorks Interactive Director & Flash as we helped build the interactive electronic industry. We cut our teeth proving prototypes with industry leadership and remain pleased to have established the interactive forms and language the world uses today aka, World-Wide-Web -or- the Internet{s}...
Along the way we turned a knowledge of designing, developing and shipping leading-edge products - from rough napkin sketch beginning to slick finished product and Monday morning aftermarket support calls & procedures - into a design and professional graphic products.
We've been all up and down the product life-cycle and can lend an experienced eye to your ventures.
Skills and Interests
Before hiring us, or anyone, to work on your project you need to consider a few things about what is expected out of your development cycle. Design problems come in many shapes and sizes and operate at different rates of speed. To be sure we are looking at your issues adequately take a few moments to look at the list below and see what frameworks best apply to your situation.
Pre-Qualifying
My name is Jonathan Gibson and I founded FORM & FUNCTION in 1988.
I left a bright future in Architecture to
pursue the shiny {b}leading-edge horizon of digital product design, both hard and soft, hands-on in Silicon Valley. Here I have been privileged to tackle some pioneering projects that came to set the tone, flavor, and a wee bit of the direction interface metaphors have taken in these early days of the Information Age... how many people can say their icons morphed into the symbol of the World Wide Web via Mosaic 1.0, the g'pappy o' yon internet browsers?
Along the way I've collected a world-class team ready to tackle challenges.
Give us a ring and let's see how puzzling your conundrum really is.