RadiusTV

"A Room With Many Views"

Two short months before the MacWorld 1989 Radius approached Form and Function about doing "something" for the imminent roll-out of their RadiusTV video tuner and capture system. How they came to be two months from one of the major trade shows w/o a demo in their pocket remains a mystery, but at our door they were knocking and didn't blink an eye at the estimated $30K all-hands-on-deck budget. VP of Marketing Ed Colligan was particular taken with our notion of using the traits of their new hardware to demonstrate itself, which we wrapped in a metaphor of a room. Desktop Publishing - became a toaster/appliance

A room scattered with objects represented different target markets Radius identified:
Education - becomes an electronic lesson book
Entertainment - flies over to a stereo television
Financial Services - a brass bankers lamp

Choosing the brass banker's light brought the user zooming and looming over the lamp as it transformed into a financial services / stock analysts workstation. This allowed the presenter to discuss such features as how RadiusTV could capture closed caption text for analysis and real-time scanning manipulations, and others features Radius marketing cared to emphasize.

Home, where the art is To Top of PagePOOR MAN'S VR - HOW IT WORKED

 

Clicking on a Room Item caused MacroMind Director to command a laserdisc sequence of 3D rendered fly-throughs to run video signals feeding one of the RadiusTV inputs which pumped 16-bit digitized video into the Director movie via Lingo X-objects - with no performance hit to the CPU.

Keen observers will note additional items in the scene don't match my previous description... I say, Never Underestimate the Power of the Producer: we had an executive order-change come down from above.
Yes, the specification really did change halfway through an already massively compressed project. Older and wiser heads with deeper pockets than I squelched any demo of the revolutionary Radius effects processor. The initial idea was to incorporate amazing real-time features available only through this now (ill-fated) product called PopEye. Great swaths of support materials for each of the workstations had to be chopped out as each would have demonstrated an aspect of new capability. As we were halfway through the six weeks of this project, all the fly throughs were setup and just finishing their render stages - there was no time left for starting over - so we re-wired the demo storyline and focused the Director shell to the remaining topics.

The fly through for each flight path was rendered by a stack of headless Macintosh II FX controlled by Timbuktu.A good deal of the models were done by Joe "Pop Rocket" Sparks Interactive artist Joe Sparks websitefor modeling and rendering in Paracomp's Swivel3D + MacroMind Three-D and took several weeks at an average of 50 minutes per frame. Each of those frame-by-frame image sequence files were then dumped to betacam-SP for overnight delivery to LA to get a laserdisc mastered, so it could be over-nighted and we could start plugging in the frame numbers for laserdisc control to confirm what had been sent off several days previous. And then again...

So the vice, magnifying glass, stellar mobile and other scattered bits remained mysterious dormant objects and why there are so many modelers involved with this quick, if anxiety-prone, gig.
For example: the Pixel Report was a faux Weather Channel report for the Entertainment section. Here a host with pointer describes the {pioneering 32-bit} hues of locales on a map with some PopEye image zoom-and-pan magic to show what video production could be done. PopEye was a three-board NuBus monster doing the first smooth real-time computer controlled A-B video-style transition we at Form and Function had seen on a personal computer. It cross-faded 32-bit images, scaled huge images smoothly and quickly, sub-pixel blending, anti-aliasing... intoxicating stuff for the time!
Alas, Form and Function still has one in our ever-expanding Museum Wing of Archaic Technology!

It was late nights for everyone burning midnight oil every step of the way clear down to setting up the projection system at MacWorld Boston. Our demo was the featured production given a grand central projection screen and small mini-theater and I can recall the gritted teeth of the floor show managers as we struggled to get the system to work up until just a few minutes before the showfloor opened to the public - but whip that puppy into submission we did and all was cheering throughout the land. The crew from Specular 3D watching us struggle were gob-smacked at the Rube Goldberg setup that was conjuring virtual reality before them - and floored all over again learning we'd done it all in 45 days.

Home, where the art is Folio examples skills Timeline Vitae Contact Form and Funciton To Start of Page  

 

Wraptures and Page Overtures + WraptureReels texture librariesWe discovered a lot through this and other trials by fire. In retrospect the 3D work done on this project directly informed the development of Wraptures texture libraries a year later.

Good times... >sigh< good times.

 

"RadiusTV - A Room With Many Views" crew :
Ed Colligan - Radius Marketing
Jonathan Gibson - Producer/Art Director
Jennie Gale - Scripting Lingo
Joe Sparks - 3D artist
Donald Graham - 3D artist /animator
Fred Lewis - 3D modeller /animator
Karl Jensen - Artist
Al Agius-Sinerco - Music